STUDENT
ASSESSMENT
Quantative
and Qualitative Measures
Critiques, Rubrics, and Support
Questions, Journals, and Observations
Expectations and Results
Charts and Thinking Maps
Electronic Portfolio and Artifacts
It is impossible
to evaluate the success of the Project without weighing its impact on
student learning and teacher development. But "before you can measure
success, you must first identify what elements define it," says CML
President and CEO Tessa Jolls.
The experimental
nature of a demonstration project such as SMARTArt makes it "difficult
to determine the right questions to ask in advance because you don't
know what to expect," Jolls says. "In the beginning we didn't know the
answers to fundamental questions, such as, 'Is it possible to motivate
teachers to teach in a new way?' 'Can the basics of the arts disciplines
and media literacy be integrated into multiple curricula?' 'Is there
a strong connection to language arts development?'" she explains. "As
the Project progressed, we learned the answer to all of those questions
was 'Yes,' but they were unknown when we began."
Because of this,
the Project's common measurement tools were limited to the end-of-the-year
group evaluation of the student-produced animations and written assessment
of the professional development training sessions, as described in Project
Evaluation.
Quantative
and Qualitative Measures
It is difficult
to identify student progress directly attributable to the Project because
the norm-referenced, multiple-choice questions in standardized tests
measure only one type of learning. In projects like SMARTArt, which
use a variety of learning modalities to develop students' skills in
critical thinking and creative expression, better ways to measure progress
are portfolio-based assessments, teacher observations, and authentic
assessments.
In
the first year a Pre/Post Test, administered in videotaped interviews
with students at the beginning and at the end of Project sessions, was
unsuccessful. Being nonverbal/nonreaders of English, the students' responses
were not enlightening about their progress. Authentic assessment "is
one part that is often overlooked and difficult to undertake," Jolls
notes. In SMARTArt "a certain amount of rubrics and portfolios were
used, but empirical assessment wasn't done." Although artists traditionally
receive training in performance-based evaluation of artifacts and portfolios,
generally schoolteachers have "neither the training nor the tools to
do it," she says.
The limited amount
of time available to teachers during class to conduct performance-based
assessments was another factor. Because of the mandated focus on standardized
test scores, a great deal of classroom time is required to administer
the tests and prepare children to take them. English language learners
especially need coaching in order to comprehend norm-referenced test
questions such as "Which one of the following does not show...?" that
are expressed in syntax more easily understood by a Caucasian child.
Despite these challenges,
several individuals on the SMARTArt teaching team did implement effective
performance-based practices, as illustrated in the following representative
examples.
Critiques,
Rubrics, and Support
When artist/educator
Candy Danzig evaluates a student's ability to take a story, improvise,
and present it in different ways, she's looking for process, not product.
"It's what we did; how they got the exercise; how they listened to and
supported each other," she says. She looks at "how well students follow
a basic rule in improvisation: to accept what another person creates
and make it their own." In measuring progress Danzig uses both individual
and group performance-based tools.
A group assessment
critique called "Two Likes and a Wish" takes place at the end of each
storytelling exercise or rehearsal. Students say two things they like
and get to wish for something they think could be improved. Danzig models
appropriate responses: "I liked the way he knew the story; I liked how
the other person supported him," she says, "and l wish each person would
have contributed more equally."
She
also uses a standard performance rubric with five levels of proficiency,
from Well Done to Less than Competent. "Going from frozen to being able
to get up with a partner and participate," Danzig notes, "may score
low on the rubric but it's high performance for the individual. Because
often you're breaking through a history of non-participation."
"People who don't
get opportunities to participate are the ones who spend most of their
time in front of a computer or a television set," according to Danzig.
But she's quick to point out that "students aren't going to learn how
to participate without support." Danzig cites the example of giving
students crayons and a piece of white paper and saying 'Draw anything
you like.' "They will just sit there," she says. "You need to give them
clues, like asking 'Who?' or 'What?' They need something to work with.
If given parameters within which to work, students have the freedom
to be creative."
"The process sets
the parameters," says Danzig. "Students take it with them to create
and present their project with confidence. Teachers take it with them
for the rest of their career."
Questions,
Journals, Observations
To uncover students'
prior knowledge, teacher Elizabeth Williams uses a time-honored approach.
At the beginning of a theme or unit, a "KWL Chart" prompts students
to answer questions such as 'What do you know?' 'What would you like
to learn?' "The children's answers let me know what they know," Williams
says. "Then at the end of the unit, they write about all the things
they learned."
When
she first asked second-graders in her class about media literacy, "No
one had any idea what it was," Williams says. "It was plastic. Students
didn't relate. But when I tied it into communication, they could understand."
Each member of her
class keeps a Media Journal that they write in after each media-related
activity. Charting their ideas at the beginning and at the end has shown
"a change in their awareness. Now they know it's OK to have and express
their opinion," says Williams. "Children are very curious; they ask
questions all day long," she says. So the inquiry-based media literacy
activities, "help them open up and feel good about questioning and discussing
what they're curious about."
Williams particularly
noticed the benefits of this when the children were working on their
animations about violence prevention. "When we started talking about
the violence happening in the neighborhood and they began sharing how
they felt about it, it helped them feel better about dealing with it
on an everyday basis."
Expectations
and Results
"I'm not interested
in developing art critics," says visual artist/educator Alvaro Asturias,
"but I want students to be articulate about what they make and what
they see."
Part
of a good lesson "is being really clear, setting up aesthetic valuing
from the beginning," Asturias says. "There is clear criteria about what
I expect students to do. I know it and they know it, and we can talk
about it in those terms. We talk about whether we achieved our goals
or not, where we may have fallen short, or how much farther we went
than expected," he says. "And I try to get teachers to continue that
dialogue after I'm gone."
He points out the
importance of exhibiting the visual artifacts children create. In addition
to the end-of-the-year Showcase of the student animation projects, SMARTArt
artifacts "are shared in school bulletin boards or displayed in a classroom
and other classes are invited in to see them," he says.
Reflecting on the
value to students Asturias observes, "a lot of kids really look at media
differently afterward. They continually mention it to their teachers.
It's not something they forget."
Charts
and Thinking Maps
Bar graphs, thinking
maps, and Venn diagrams are some of the tools teacher Lorena Mendoza
uses to evaluate her students' prior knowledge and progress in building
new skills. Most of the second-graders in her Spanish/English "waiver"
class are recent immigrants to the United States, so visual aids help
them organize their thinking and remember what they learn.
"The school has
standardized rubrics but we've not developed much assessment with media;
there's not enough of it," says Mendoza. So she uses other tools. To
get kids to consider the amount of time they spend with media, Mendoza's
students make a bar graph, charting the number of hours they watch TV
each day for a week. In
studying the various types of media, her second-graders use "thinking
maps," a graphic organizer that helps them organize their thinking about
the relationships of books, radios, CDs and other media. Later they
cut out magazine images of the various types of media they identified
on their thinking maps and write a paragraph about them. "In the discussions
and the writing activities I can see whether they've captured the essence
of what we're talking about," says Mendoza.
The interlocking
circles of Venn diagrams help her students organize and compare various
adjectives they write down to describe two different images of Governor
Arnold Schwarzenegger. One image is on the cover of a Muscle & Fitness
magazine, the other is an Esquire cover published prior to the
California gubernatorial election. "The children's responses, such as
'He looks smart when wearing a suit,' help me learn what their values
are," Mendoza relates. (You can download this lesson plan at: http://www.medialit.org/pdf/CML_DeconstructionMags.pdf)
When
her class was investigating advertising and techniques of persuasion,
students cut out print ads and separated them into piles to distinguish
between different persuasive techniques, then made posters with multiple
examples of each technique. Displaying the posters in the classroom
provides instant reference for subsequent discussions. A related homework
assignment involves students in watching a TV commercial with their
parents and writing answers to three media literacy questions. Mendoza
designed the homework worksheet "to find out if they understood what
we were talking about." Throughout
the year, each member of her class compiles their media work in a print
portfolio collection entitled, "My Media Literacy Journal."
Electronic
Portfolios and Artifacts
At the end of the
school year, each of Steve Schullo's third-graders takes home an electronic
portfolio, a CD-ROM containing work they created that year.
One of the photos
in the 2003 CD is of a visual art project that integrates art and media
literacy with the Open Court Reading theme of urban wildlife. To elicit
prior knowledge, Schullo asks questions and the children discuss what
they know. Students agree that most media representations show only
violent behaviors of wolves, bats, and other urban wildlife.
Accessing various
forms of media including the Internet to conduct their own research,
students wri te
reports about the different animals, including what they do that is
beneficial. Each member of the class contributes to creating a colorful
poster with pictures and descriptions of city-dwelling wildlife. Schullo
observes that throughout the project the children stayed motivated.
"They focused in and stayed on task," he says. "Some of them really
got into it and worked hard."
This and other SMARTArt
activities have broadened Schullo's appreciation of "the value of art.
In contributing to creating something it becomes yours; you own it;
you work hard on it," he says. "That in itself transfers over into other
activities."
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